Get Booty 4k for ColecoVision
-----------------------------

By Dale Wick, 2005

The year is 1780 and adventure is afoot.  You've just signed on to the
pirate ship "Mermaid's Choice" as a gunner.  Your job when a ship comes
near is to use your precision gunning skills to disable the ship by
hitting the base of their masts.  The tall ships that you encounter in
the Carribean Sea are generally of the two mast variety, and as you'd
expect carry varying amounts of coins and jewels.  Hit the ship sooner,
and haul in more booty.

Emulator Advice
---------------

The game is easy to play and is compatible with all of the ColecoVision
emulators I've tried it on.  The best quality sound reproduction is from
BlueMSX, but it needs a fast computer to give a good frame rate (my PIII
at 800 MHz is slugish).  On slower computers, I'm pretty happy with Marcel
de Kogel's AdamEm emulator since it runs nicely on both Linux and DOS/Windows.
I haven't tried it on MESS but I expect it will work.

How to Play
-----------

Move the cannon on the deck of the ship from left to right to position
it using the joystick left and right controls.  To control the amount
of black powder is put into the cannon, use the joystick up and down.
You can see the amount of black powder used with the green gage on the
left hand side of the screen.  The white level indicator moves up and
down, when moving the joystick up and down.  This controls the amount of
initial energy is in the shot.  When everything is targeted perfectly,
use the left fire button to send off a shot.	Each shot leaves a trace
of where it landed -- a torn sail, a splash in the water, or smoke in the
air.

You initially get 8 cannon balls, but cannon balls are scarse out on
the high seas, so use them sparingly.  Every ship you capture, you can
replenish at least a little of your ammo.  At the top of the screen
there are the stats on how the game is going.  The score is the Booty
indicator in dubloons ('$').  The Ammo indicator displays the amount of
cannon balls left.  The Masts indicator counts the number of masts that
you need to target before a boarding party will raid the other ship.

If you use up the cannon balls, and don't disable the other ship, they
rally and defeat your whole ship.  You are arrested by the Spanish and
tried and executed for piracy.  A harsh sentence that you want to avoid
as long as possible.

Credits
-------

The music is a traditional folk song from the Canadian Maritimes, taught to
my by Merrick Jerrot.  Thanks to Daniel Bienvenu and Guy Foster for trying
it out and encouraging me to submit it. Also thanks to Daniel for the 
wonderful ICVGM graphics editor, and the very handy Java Jukebox.  Without 
them it would have taken me a lot longer to come up with the fun graphics
and tune the sound effects.

Dale Wick, October 31, 2005
http://www.adamcon.org/~dmwick/minigames/

